Tagged with world of warcraft

The Dismantling of Azeroth

When Blizzard announced their list of perks for committing to a year of World of Warcraft (exclusive mount, beta testing for the next expansion, free copy of Diablo 3), I really wanted to get back into the game. After all, I’ve always liked World of Warcraft. These perks seemed to make a deal that couldn’t be refused.

I’ve been away from World of Warcraft for a while, though. I played briefly after the last expansion pack was released, but I didn’t get very far – mostly due to other games and projects. So, before committing to a full year of the game, I wanted to see if it was something that I could once again play on a regular basis.

As I started playing, there were a lot of things I immediately enjoyed. The classic look and feel of the game was still intact, for example. While the graphics haven’t been updated in any significant way since its first release, it’s a very comforting environment. Sometimes a hyper-realistic environment can feel intimidating. Plus, for veterans of the game, the familiar feel is like slipping into your favorite pair of fuzzy slippers.

I had never completely played through the start of a Worgen character, so that was my test bed in my latest play session. I have to say that, overall, Blizzard did a truly fantastic job with the introductory environments and quest lines for Worgen. Up until about halfway through, I was certain that I would be continuing to play.

But then I started to notice big holes in my favorite slippers.

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