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MacBook Pro – One Week Later

A week ago today, FedEx dropped off my shiny new laptop, direct from China.  Since then, I’ve been hurriedly prepping it and setting it up to see how well it would fit into my digital world – especially since that world is mostly Windows-based.

The “too much text, didn’t read” version is that Windows 7 and Mac OS X coexist very nicely.  There are certainly frustrations in doing so, however – you have to be willing to work through the issues.  I also don’t think MBP is the ideal solution if Windows is the only operating system you plan on using. But as a laptop, the machine is stellar.  And for running both Windows and OS X, the choice is obvious (not that there is much of a choice).  Read on for the nitty gritty.

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Prince of Persia

Since there was no demo of the game available on XBL, I figured I would rent it to try it out. The reviews sounded promising, but I’ve put too much stock in reviews in the past only to get burned. So renting seemed like a good solution.

I’ve actually enjoyed the game quite a bit. I suppose I should mention that this game is fundamentally different from all the previous games, so that may upset some. I haven’t played the earlier games, so it hasn’t bothered me so much. But having said that, if you keep an open mind, and treat this game more as an “inspired by” than a sequel, it has its charms.

Also, if you’re looking for a challenge, this game isn’t it. I tweeted a few days ago that Prince of Persia is like “Assassin’s Creed Lite” — and that still is my feeling. It’s as if they took the essence of Assassin’s Creed and boiled it down to its essential parts. Your character can do a lot of acrobatic moves to get around the game world. The battle system is essentially comprised of a series of buttons that you press together to form combos. The music is beautiful and non-invasive. In certain environments, the sounds are atmospheric and realistic. And it’s easy.

The only thing that seems to be a little light (i.e. disappointing) so far is story. There are two main characters, and, at the moment, are pretty much the only humans in the game. All dialog is between the two, which is all at once entertaining and annoying.

On a purely sensory experience, Prince of Persia seems worthy of a purchase if the game is on sale. It may just be that I haven’t played far enough into it, but if I use other reviews as a guide, then it would seem like the game does lack some depth. But, you know, I like beautiful, immersive games. And so far, Prince of Persia has delivered that nicely.

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Thoughts on GTA IV

It wasn’t that long ago that the following thought entered my head.

“Wow. I might actually finish a GTA game.”

You see, I never got too much into the GTA series. And Lord knows, I tried. GTA III, GTA III: Vice City, GTA: Liberty City Stories — I played them all. Or rather, I played them for a couple of hours, which is about how long it took to get to an “epic” mission, which would be too difficult for me to complete. At that point, I would switch to just taking advantage of the open environment these games drop you into — taking on the taxi cab missions, for example. Or doing what I could to attract police attention and then attempt a daring escape. But those things only hold your interest for so long.

So you might be wondering why I kept buying the games. Well, I rather naively thought that each version would somehow fix the annoyances of the earlier versions. But more than that, I liked the concept of the games, and appreciated the work that went into them. I wanted to progress, I wanted to enjoy them. But I kept running into a brick wall.
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